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#1 2009-02-04 19:31:39

No Swear

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[monster] Gaia & Infernalist + Gaia Tower

Nie ma mnie na OTS więc jakoś chcę się przyczynić do jego rozrastania. Więc wpadłem na pomysł, aby zrobić nowe potwory. Oto moje propozycje:

data/monsters Gaia.xml :

Kod:

<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Gaia" tp="1" nameDescription="Gaia" race="blood" experience="125000" speed="370" manacost="0">
    <health now="27500" max="27500"/>
    <look type="35" head="20" corpse="5995"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag canpushcreatures="1"/>
      <flag staticattack="90"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
    <attack name="energycondition" interval="1000" chance="10" radius="6" target="0" min="-500" max="-650">
    <attribute key="areaEffect" value="energy"/>
     </attack>
     <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-500">
    <attribute key="areaEffect" value="bluebubble"/>
    </attack>
    <attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700">
       <attribute key="areaEffect" value="greenshimmer"/>
      </attack>
    <attack name="lifedrain" interval="2000" chance="10" radius="6" target="0" min="-150" max="-400">
        <attribute key="areaEffect" value="poff"/>
      </attack>
       <attack name="poison" interval="1000" chance="17" length="8" spread="3" min="-50" max="-500">
        <attribute key="areaEffect" value="poison"/>
      </attack>
    <attack name="great energy beam" interval="5000" chance="70" min="-700" max="-900"/>
    <attack name="poison" interval="1000" chance="13" range="7" min="-200" max="-600">
        <attribute key="shootEffect" value="poison"/>
        <attribute key="areaEffect" value="greenspark"/>
    </attack>
    <attack name="melee" interval="2000" skill="120" attack="130"/>
      <attack name="manadrain" interval="1000" chance="17" range="7" min="-35" max="-275"/>
      <attack name="orshabaal berserk" interval="8000" chance="55"/>
     <attack name="fire" interval="3000" chance="34" range="7" radius="7" target="1" min="-280" max="-480">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
      <attack name="fire" interval="2000" chance="34" range="7" radius="3" target="1" min="-220" max="-330">
        <attribute key="shootEffect" value="fire"/>
        <attribute key="areaEffect" value="firearea"/>
      </attack>
  <attack name="melee" interval="3000" chance="40" range="7" radius="1" target="0" min="-55" max="-2005">
    <attribute key="areaEffect" value="blackspark"/>
  </attack>
      <attack name="physical" interval="1000" chance="15" range="7" min="-440" max="-620">
        <attribute key="shootEffect" value="spear"/>
      </attack>
  </attacks>
  
    <defenses armor="32" defense="35">
      <defense name="healing" interval="1000" chance="25" min="300" max="700">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
      <defense name="plinkvis" interval="2000" chance="30" duration="5000">
        <attribute key="areaEffect" value="blueshimmer"/>
      </defense>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="1"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="1"/>
      <immunity paralyze="1"/>
      <immunity outfit="1"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <summons max="2">
      <summon name="Infernalist" interval="1000" chance="3000"/>
    </summons>
    <voices interval="5000" chance="10">
      <voice sentence="Gaia best!"/>
      <voice sentence="Muhahaha! You are dead!"/>
      <voice sentence="Lost your hope!"/>
    </voices>
  <loot>
  <item id="2148" chance="100000" countmax="100" /> -- gold coin
  <item id="2148" chance="50000" countmax="90" /> -- gold coin
  <item id="2143" chance="5000" countmax="5" /> -- white pearl
  <item id="2186" chance="1538" /> -- moonlight rod
  <item id="2462" chance="2000" /> -- devil helmet
  <item id="2214" chance="4000" /> -- ring of healing
  <item id="1987" chance="100000" > -- bag
  <inside>
      <item id="2393" chance="4800" /> -- giant sword
      <item id="2195" chance="5633" /> -- boots of haste
      <item id="2421" chance="5009" /> -- thunder hammer
      <item id="2192" chance="4000" /> -- crystal ball
      <item id="2415" chance="4000" /> -- great axe
      <item id="7386" chance="5009" /> -- mercenary sword
  </inside>
  </item>
  </loot>
  </monster>

Oraz jej summon:
data/monsters Infernalist.xml:

Kod:

<?xml version="1.0" encoding="UTF-8" ?> 
 <monster name="Infernalist" nameDescription="Infernalist" race="blood" experience="4000" speed="230" manacost="0">
  <health now="3650" max="3650" /> 
  <look type="130" head="0" body="52" legs="128" feet="95" addon="1" corpse="3058" /> 
  <targetchange interval="2000" chance="50" /> 
  <strategy attack="100" defense="0" />

 <flags>
  <flag summonable="0" /> 
  <flag attackable="1" /> 
  <flag hostile="1" /> 
  <flag illusionable="0" /> 
  <flag convinceable="0" /> 
  <flag pushable="0" /> 
  <flag canpushitems="1" /> 
  <flag canpushcreatures="1" /> 
  <flag targetdistance="4" /> 
  <flag runonhealth="1000" /> 
  </flags>

 <attacks>
  <attack name="great energy beam" interval="5000" chance="70" min="-150" max="-390"/>
  <attack name="melee" interval="2000" skill="50" attack="40" /> 
  <attack name="Fire Field" interval="6000" chance="80" /> 
  <attack name="Explosive Arrow" interval="3000" chance="100" min="-170" max="-350" /> 
  <attack name="geb" interval="8000" chance="100" min="-340" max="-470" /> 
  <attack name="Heavy Magic Missile" interval="6500" chance="100" min="-90" max="-260" /> 
  </attacks>

 <defenses armor="32" defense="50">
    <defense name="invisible" interval="1000" chance="10" duration="20000">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  <defense name="light healing" interval="9200" chance="75" min="120" max="390" /> 
  </defenses>

 <immunities>
  <immunity physical="0" /> 
  <immunity energy="1" /> 
  <immunity fire="1" /> 
  <immunity poison="0" /> 
  <immunity lifedrain="0" /> 
  <immunity paralyze="1" /> 
  <immunity outfit="1" /> 
  <immunity drunk="1" /> 
  <immunity invisible="1" /> 
  </immunities>

 <summons max="1">
  <summon name="Fire Elemental" interval="5600" chance="80" max="1" /> 
  </summons>

 <voices interval="5000" chance="10">
  <voice sentence="Nothing will remain but your scorched bones!" /> 
  </voices>

 <loot capacity="900">
  <item id="5911" countmax="4" chance="4200" /> red piece
  <item id="2148" countmax="30" chance1="100000" chancemax="3000" /> gold
  <item id="2148" countmax="100" chance1="65000" chancemax="300" /> gold
  <item id="2148" countmax="20" chance1="9999" chancemax="300" /> gold
  <item id="2047" chance="37000" /> candle
 <item id="1987" chance="100000">
 <inside>
  <item id="2167" chance="3400" /> energy ring
  <item id="2788" countmax="8" chance1="6500" chancemax="0" /> fire mushroom    
  <item id="2195" chance="3200" /> boots of haste
  <item id="2436" chance="4200" /> skull staff
  <item id="1986" chance="8500" /> red tome
  <item id="5904" countmax="2" chance1="3200" chancemax="0" / magic sulphur
  <item id="7410" chance="3500" /> queen's sceptre
  <item id="7591" chance="7600" /> great health potion
  <item id="7590" chance="7600" /> great mana potion
  <item id="2147" countmax="4" chance1="4200" chancemax="0" / small ruby
  <item id="7891" chance="3400" /> magma boots
  </inside>
  </item>
  </loot>
  </monster>

No i w końcu:
data/monsters/monsters.xml:

Kod:

    <!-- Gaia tower -->
    <monster name="Gaia" file="Gaia.xml" />
    <monster name="Infernalist" file="Infernalist.xml" />

A mój drugi pomysł to miesce gdzie można byłoby ją postawić. Mianowicie jakaś duża i wysoka wieża, a na samej górze boss Gaia.

Pozdrawiam No Swear

@Edit:
No więc nie pozostaje mi nic innego jak temat zamknąc.

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#2 2009-02-04 22:14:36

GoD Kamzes

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Posty: 1042
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Re: [monster] Gaia & Infernalist + Gaia Tower

Przyjęte xD

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